I'm Vex Chat-Blanc; a game designer of many disciplines. I'm here for the industry, not just the hobby. This means:
⚝ I credit and drive traffic to other designers who have developed ideas and mechanics I use in my work.
⚝ I will make works openly hackable when they contribute bold ideas to the space.
⚝ I will seek to collaborate and skillshare in ways that are equitable or profitable for others.
⚝ I will seek to develop tools and guides that will improve people's design skills.
⚝ My work and financial choices will directly challenge all forms of oppression to the best of my knowledge and ability.
⚝ When I make a mistake, I will hire a consultant to address it.
⚝ I won't paywall safety tools, design tools, or guides.
⚝ Non-paywalled work will be 'pay what you want', with a suggested price.
⚝ I will paywall hobby work, and price it up if it becomes popular (excluding fan works I might produce).
⚝ Paywalled work will be 'pay what you want', with a respectable minimum price. I will no longer make work cheap, as Itch doesn't incentivise paying suggested prices, so I'm raising my minimums to suggested.
⚝ Community copies will not be available unless a project specifically merits it, in which case I will add them as people tip a discounted amount higher than the minimum price. I will share download keys at my discretion.
⚝ Crowdfunded projects will use stretch goals to diversify income into the industry, bring more people on board with the project, and provide bonuses for those already working on it.
I'm active on twitter, and available for things such as feedback, thanks, telling me about playthroughs of games I've made, requests to help playtesting, requests for accessible versions of games, consultation/collaboration (when I have the time, possibly on an hour-for-hour trade basis).
Also I'm vegan and queer, so I'll try to do right by those aspects of myself in my work. If this upsets you, eat an ass. No one gives a fuck.